Part 13: Incursion - Battle
Chapter 7: Incursion Battle
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This is the team we're taking. Almost everyone's equipment is standard, with Lissa hogging all the cool Staves.
Gaius gets the Soothing Sword to give him some power. Let's begin.
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*Hierarch runs out*
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Oh hey, Traitor McStabber
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Good riddance. I bet he threw a rock at Emm, too.
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First order of business is to pair-up Virion with Panne and camp on that Mountain to gain good defensive bonuses. The enemy range is set up so that the immediate Barbarian is the only foe that will attack Panne.
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Sully pairs up with Lon'qu to give him some extra punch as he camps in the area where only that close Wyvern Rider can attack him.
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Miriel gets Robin's support all ready as she stands in that twilight area between two melee characters to only attract the Archer. The rest of the team moves away from the danger zone.
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Panne dodges the blow and counterkills the Barbarian with a support arrow from Virion.
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Miriel takes a glancing blow before getting an overkill critical back at him.
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Lon'qu follows up with a similar act, dodging the axe and continuing his reputation as Lon'qu the Shiny Quarter Noise guy.
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Four enemies rush straight at us, which ups the pressure to quickly take them out. The map is deceptive, because it's secretly a rush-kill ASAP type map with asshole reinforcements involved.
Chrom pairs with Sumia for the time being for the mobility.
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Robin starts off the assault with a one-round kill on a Wyvern Rider.
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Redeemed! I think. I'm keeping my eye on you.
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Lon'qu pulls off my least favorite situation, the critical on a 2nd attack that would've killed anyway.
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Panne attacks the Thief with hope that it weakens enough for a Javelin from Donny, but Virion dashes my plans with a kill from the support.
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Well, at least it got Panne a nice level. The Thief dropped a Steel Sword, too.
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Chrom moves near the edge of the second group's range and equips himself with a Bronze Sword in hope of just weakening the enemy instead of killing it. Donny pairs with Gaius and they along with Lissa stay back from attack.
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The Wyvern Rider chose death by electrocution and a little fireball to the face. Robin's Thunder broke, but she gained a Concoction in exchange.
*Suddenly, a unit appears*
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This is one of the many not-so-subtle ways of Awakening telling you that you'd better be careful (or in this case, move and kill to the right ASAP) because enemy reinforcements will appear soon. In this case, Cordelia warns us of reinforcements from her starting location, so be prepared for some surprise Wyvern Riders.
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Cordelia is another Pegasus Knight, with excellent bases built to be much stronger than Sumia (I don't think she's going to gain Str the rest of the way...) She comes with a Steel Lance and the rank for it, so she already starts out as a flying death machine.
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Lon'qu will hang around in the woods for its defensive bonuses. The rest of the team hangs around the edge while switching to their more mobile partners.
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Lon'qu makes it quick with a first strike being a critical. In some other universe that might hurt if that Barbarian could hit.
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Excellent.
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Robin took a shot, but her high speed gets the easy kill back at him. She gets a free Steel Bow from the shocked corpse.
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Hmm, a rare survivor of Shiny Quarter Noise.
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Geez, so many enemies move at once. And keep in mind we still have those Wyvern Riders coming from behind at some point.
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With no time to waste, Chrom wastes the Thief with his incredible Spd+Sumia's boost.
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For gods' sake, stop saying that! I think he's gained like 1 Str whenever he says that. Anyways, we get a free Medium Bullion.
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Lon'qu hops to another woods. Panne takes his previous place and takes out the Wyvern Rider there.
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Robin moves a bit south to where only the upper Wyvern Rider can attack her, while Lissa heals her off. The rest wait on the edge.
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Bah.
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That's better. Virion's Str bonus gives Panne just enough juice to double the Barbarian exactly to 0.
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The Archer probably has the highest chance of hitting Lon'qu...at 41%.
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I guess if Robin takes 5 axes to the face, she kinda qualifies as a tank...? Maybe?
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Lonny, please just murder lots of Plegians to make me feel better.
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HEY LOOK, A GOOD LEVEL. HMM.
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Thank you for this gift, Basilio.
So uh, at some point I didn't realize my recording was off and didn't notice until a turn later. That's a big problem since that's when the enemy Wyvern reinforcements appeared. So the gap recording turned the map from
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I killed the non-boss enemies on the right while placing my other guys in a formation where Lissa only gets hit once (and thus survive) from the surprise reinforcements.
Also, Lissa gained Str again because why the hell not.
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Robin takes out another Wyvern out of the sky and helps gain Miriel a...goddamnit, Robin. You're starting to affect Miriel, too.
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Virion takes out another and gains C rank Bows, letting him use that Steel Bow in the future.
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Cordelia gets a couple swings in against the last mook rider...
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And Gaius finises him off.
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Well, that increase their relationship...somehow.
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Chro, next time aim straight for the throat first so they don't talk anymore.
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http://www.youtube.com/watch?v=w7uiUUsWblc
*after the battle*
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Music: Dry your tears, love. This is not good-bye
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Next time: The Grimleal
Extras
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Cordelia
Starting Class: Pegasus Knight
Weapon Ranks: Lances (C)
Abilities:
-Speed+2
Peg Knight Support Bonus: +3 Spd/Res
Base stats (Growths)
HP: 25 (90) Spd: 12 (60)
Str: 9 (60) Lck: 9 (45)
Mag: 3 (20) Def: 8 (45)
Skill: 13 (60)Res: 8 (35)
Cordelia is an unusual Pegasus Knight, being much more of a tank than Sumia with a decent Def growth. Her high Str base along with great Str growth makes Cordelia a better flying death machine unless you got lucky with Sumia.
Official Bio: An Ylissean Pegasus Knight who has been friends with Sumia since childhood. Her beauty, skill, and record are surpassed by few, but she cannot seem to win Chrom's heart. The deepest, most frequent sigher.